Comments on: The Hidden Gems of WebRTC Goodness May Well Lie Within GetUserMedia Itself https://bloggeek.me/webrtc-getusermedia-goodness/ The leading authority on WebRTC Sat, 02 Jul 2022 16:48:13 +0000 hourly 1 By: Tsahi Levent-Levi https://bloggeek.me/webrtc-getusermedia-goodness/#comment-118320 Tue, 22 Dec 2015 04:33:25 +0000 https://bloggeek.me/?p=10111#comment-118320 In reply to Laurent.

Laurent, definitely useful use cases. The question is – who would trust a web service like this sitting all day and watching them.

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By: Tsahi Levent-Levi https://bloggeek.me/webrtc-getusermedia-goodness/#comment-118319 Tue, 22 Dec 2015 04:32:31 +0000 https://bloggeek.me/?p=10111#comment-118319 In reply to Lawrence Byrd.

Sure is an interesting space to look at.

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By: Laurent https://bloggeek.me/webrtc-getusermedia-goodness/#comment-118318 Sat, 19 Dec 2015 07:48:55 +0000 https://bloggeek.me/?p=10111#comment-118318 I too am very interested in streaming a canvas element to a peerconnection. But there are really cool things to do just with the camera feed. Imagine a tool that monitors your desktop activity and helps you take breaks or let’s you take nice screenshots, annotate them and share them? Or even record screencasts and upload them to YouTube, all inside your browser without any installation? Amazing.

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By: Lawrence Byrd https://bloggeek.me/webrtc-getusermedia-goodness/#comment-118317 Wed, 09 Dec 2015 18:43:55 +0000 https://bloggeek.me/?p=10111#comment-118317 As you say, Tsahi, we have spent a lot of time within the WebRTC world talking (70%+) about Peer Connections, ICE, codec standards, triangles and trapezoids that we tend to forget the fundamentals of just making it easy for JavaScript browser-apps to simply access the capabilities of the surrounding platform. Which is what GetUserMedia does for cameras and microphones – the shoestring API. The Mozilla work on making it easy to get streams from canvases etc. is another useful step. And this also means we should ensure that GetUserMedia keeps up with any and every other new platform media capability from thumbprint readers to tactile gloves and VR experiences :).

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